The Gates Are Open
The heavy iron-bound door, so long held fast, groans wide open. Torchlight spills out onto the street, and for the first time in weeks, the Guild Master steps out from behind the threshold to greet whoever's standing there.
"Well? What are you waiting for? Get in here — there's a seat with your name on it, and it's been empty far too long."
New accounts are officially open.
The wards are tested, the ledgers are ready, and the Guild Hall is finally throwing its doors wide to new arrivals. Whether you've been waiting outside for weeks or you've only just heard the call — now's the time to step through.
Here's how to claim your place:
- Create your account — head to the Guild's booking hall and forge your account for the first time.
- Heed the Call — once you're in, make your way to our sign-up page and put your name down for a session that calls to you.
- Read the Edicts — a quick read of our Guild Lore & Edicts page is worth your time before you take your seat; signing up means agreeing to keep the Hall a safe and welcoming place for everyone.
We've spent weeks reinforcing the timbers behind the scenes — new security wards, a proper booking system, and a hall built to grow with us — all so this moment could arrive without a hitch.
The dice are hungry, the tables are filling, and your character sheet isn't going to fill itself.
Come find your seat. The Guild is waiting for you.